![project reality battlefield 2 project reality battlefield 2](https://media.realitymod.com/news/pr06/pr06release_qbz95ugl.jpg)
Perhaps - just for a few moments - we can sit back, relax, and be satisfied with that. Mmmm, isn't that nice? Smells like a Good Thing.
PROJECT REALITY BATTLEFIELD 2 MOD
Inhale the new mod update fumes emanating from Project Reality's direction. Oh gosh, now I've gone and made myself all angry and monitor-punchy. But I suppose it's tough to justify letting your fans keep your game alive until the day fields rise up and begin battling atop humans when you haven't found a way to (ugh) monetize that sort of thing yet.
PROJECT REALITY BATTLEFIELD 2 MODS
Enough to make me idly wonder why DICE has decided they don't like mods anymore, because come on: look at all of that.
![project reality battlefield 2 project reality battlefield 2](https://gamestracker.org/_ld/226/63893179.jpg)
![project reality battlefield 2 project reality battlefield 2](https://i.ytimg.com/vi/8vJPJyw35Jo/maxresdefault.jpg)
The Project Reality matches I've played were eight thousand parts precise planning, four thousand parts preparation, and one part execution. Looks pretty spiffy, huh? Now time for a newsflash: actual gameplay unfolds nothing like that. To see this content please enable targeting cookies. In my experience, rigorous team play is the name of the game, and anything less is met with swift, pulpy, never timely (yet always right on time) death. It's been more than playable (DOUBLE PLAYABLE) for probably longer than I've been alive, though, and it's proven succulent with delicious intrigues time and time again. That's how long it's taken one of the best-known mods out there to be deemed fit for 1.0 status. I haven't played Battlefield 2's Project Reality mod (or any Battlefield 2, really) in ages, but this is still a very exciting occasion.